After logging into my Origin account to play “The Sims,” a PC and console life simulation game, I see a notification that tells me about their new mobile app,”The Sims Mobile.” As a long-time fan of the game, I couldn’t steer away from downloading and trying it out.

While a mobile Sims game called “The Sims Freeplay” already existed in the App Store, the creators decided to release a new and improved version. Now, the mobile version feels more like the PC game rather than a completely different program.

Once players open the game, they are lead straight into the sim customizer. Here, a sim’s face, body, hair and attire can be altered to the creator’s liking. As a bonus, the game developers added the option to adjust the width between eyes, the slant of a sim’s nose and the fullness of their lips. More hairstyles and skin tones have been added, as well.

The sim customizer is similar to the one in “The Sims 4,” where users can really change the characters’ features to resemble their ideas even more. I gave one of my sims purple hair to look more like my favorite K-pop idol and glasses to give it part of my own personality.

Sims are a lot more expressive in Mobile than Freeplay. They can look sad, angry, skeptical, awkward or happy. The expressions look weird in some instances, but simulation games always have minor issues like that anyway.

This is the sim customizer, where players can create their own characters. Players are able to personalize the color of the sim's hair, skin, eyes and clothes. The mobile sim customizer is similar to the one on "The Sims 4."
Players are free to customize their homes to their liking and change the color of their furniture. It is difficult to make the home of your dreams, though, because most of the features have to be paid for.
Sims are known for speaking gibberish, so users can only assume what the characters are talking about by listening to the tone they're speaking in or their reactions. However, in "The Sims Mobile" the sims have speech bubbles to give the full interactive experience.
Sims can work at places like cafés and restaurants. This is how sims earn simoleons, or money, and achieve their goals.
To-do-lists are updated every day. They do not have to be completed, but players are rewarded with money or level up points when they are.

My favorite part of the game is how players can control what their sim does at work. In “The Sims 4,” you would need to buy an expansion pack to be able to monitor characters at work, which requires paying about $25. However, the mobile app allows it for free and not a lot of time has to be wasted in completing tasks at work.

Although the game is free, it is hard to have flexibility without paying real money for certain features like clothing and furniture packages. Every player only gets a numbered set of clothing items, while the rest have to be paid for. Once I started customizing my sim’s house and wanted to change her outfit, I got frustrated because everything I wanted would either drain all the simoleons I have or extract money from my bank account.

“The Sims Mobile” dominates “The Sims Freeplay” in terms of its interactive features, animation and relativity to “The Sims 4.” A cool feature to add would be one like Bitmoji’s face-matching system, which would make sims resemble real people accurately. However, my experience would be better if the game allowed me to do a lot more without having to spend my money. I recommend it to anyone who would like to experience what “The Sims 4” is like, then buy the actual game on PC instead of constantly splurging on app features.

Would you play The Sims Mobile?