Tasked with the goal to create four functional video games, the game development program uses Roblox Studio to bring their visions to life.
“If you spend the rest of the year making one to two games that’s perfect. We don’t have to do everything this year,” Game Development teacher Ronald Barranco said. “I’d like to get you enough experience this year so when you imagine a game you’ll be able to create it.”
By utilizing Roblox, Barranco expects students to be productive, exercise time management and understanding in a job simulated environment.
“I’m excited to use what I’ve been learning these past weeks, which is scripts and Lua code work,” sophomore Ethan White said. “[Though,] I’m worried about not having enough time. It can be easy to get distracted, and stuck on certain tasks. Making it difficult to stay on a timeline.”
Various expectations of this project include demonstrating team skills and trouble-shooting, both anticipated in everyday life as well as encourages success.
“I would like to steer us towards a work environment that mimics an actual game development company,” Barranco said. “Right now we’re all working on the same tutorials but eventually we’ll delegate the work, so someone will be in charge of the map, while another is doing the code work, and so on.”
During class instruction, the students have been learning basics such as scripting and animating. With this knowledge, students will continue to use the Roblox program to design their games.
“I’ve learned how to make a coin power-up, lava/damaging objects, fading platforms, and how to change the whole atmosphere,” sophomore Owen Sherrick said. “These are tutorials that we’ve been doing in class to improve or game developing skills, and help us create our own world.”
With students leading the project, possibilities for genres vary from adventure to open-world games.
“I’m thinking of making an adventure or horror game, because these genres fascinate me,” Sherrick said. “They’ve been games that I’ve played ever since I started gaming, which motivates me to create my own.”
Those who are in the Game Development, work diligently to finish they’re tutorials, though already creating mini games. Student’s are looking forward to move on and creating a fully functional game.
“I’m excited to face this challenge head on, I think it will be a fun experience,” Sherrick said. “It’ll be interesting to see what I can do with my group, what I’m really can’t wait for is to grow through the process.”